Written: May 3rd-6th, 2016
Year: 1994 | Developed and Published by: Natsume
Hello everyone, StarBoy91 here; passionate about video games, big retrophile, and fan of all things 16-bit! =) Freakin' Wild Guns!!! =D
Released on August 1994 for the Super Famicom, this Western/sci-fi punk shooting gallery-game created by Natsume saw an American SNES release on July 1995 and would not see a release in Europe until October 1996--the latter of which was not distributed by Natsume but by the infamous Titus Software. Oooh, man, what a way to go! =(
Now for those not aware, Titus Software is a company with that terrifying as hell red fox logo (what do you mean it isn't? Look at it!!) who was not exactly known for developing quality titles during their run in the '80s and '90s until they declared bankruptcy in 2005 and for years have been criticized for their low quality standards to the point where any association with them (whether they actually made or published a game) meant people who judged games by the company on the cover thought it was going to be bad (and in the latter's case it's largely uncalled for). Legitimately makes me wonder if Titus made a good game before they died.
For example, America and Europe were probably worried that ASCII's platformer Ardy Lightfoot was going to be bad on account that Titus' name was attached as Western publisher when the truth of the matter was that if they played it it's actually not that bad; and Europeans who did not play today's game due to Titus' name as publisher probably felt the same way when again if they actually played it it's not that bad. =( Of course if Nastume hadn't gone the lazy route in the European edition of Pocky & Rocky and took out all the words as opposed to translating them (no, really, they actually did that) which made them come across as unreliable distributors in that region this probably would not have happened; would explain why PAL regions received Pocky & Rocky 2 courtesy of Ocean Software (a better video game company than Titus) instead.
Sorry, I'm getting off track, what's this awesome game like? ......oh, did I just spoil that? Oops! =$
In a Western steampunk universe lived a young beauty named Annie who asked renowned space bounty hunter Clint for help. She tells him that the Kid family abducted her whole family and killed them and that she would pay Clint anything he wants to dispose of these fiends to which he says he doesn't need help. But he lets Annie tag along anyway when she says her vendetta against the Kid family is personal and claims she might be as good a shot as Clint. So together they go up against the Kid's forces to avenge Annie's loved ones but more importantly put an end to the Kid's crimes once and for all.
|Dodging enemy fire|
|YEAH, go Vulcan gun!!! =D|
|Time to show this machine the ropes|
|Wild explosive shootouts in the steampunk sci-fi|
equivalent of the wild West
|Dodging enemy missiles|
|Let him have it!|
|"Stop right there, punk!"|
|Oh, what are you doing? o_O|
|"Get off my train!"|
|Fire at his metallic face|
|BOOM! God Bless this badass game! =)|
My Personal Score: 8.5/10
<( ^o^)^TO EACH THEIR OWN^(^o^ )>
P.S. At last, I finally got another game reviewed as I promised I would on my ambitious 2016 Reviews Bucket List outside of Xandra no Daibōken: Valkyrie to no Deai back in January. Two down,... seven to go...... '_' .........I need to get cracking, the year is going by quick! Oh, and all screenshots I took back in December.
P.S. 2 This is my second favorite Nintendo 16-bit Western title behind Lenar's Ganpuru: Gunman's Proof which is my number one! I would say what I thought of Konami's Sunset Riders, but sadly I never played any of its versions (nor can afford to play them). =(
P.S. 3 Oh yeah, off-topic: go watch Captain America: Civil War, it's really good! =)
Thank you for reading my review, please leave me a comment and let me know what you think! Have a great Summer, and take care! =D